![]() This is the only mod I've played where I had to discover all the towns and villages, as none of it was discovered at the start of the game, which was really cool. This mod removes the companion conflicts as there aren't as many companions, so you actually have what feels like a close group that always gets along and are in your party for good. I love that you have a court of advisers with different things for you and your faction, this should be in every mod. I wish this mod had all the positive stuff I love about other mods added to it like ship warfare and other worthwhile features, but even without those things, this mod is the closest thing of what vanilla warband could have been that I've played. I just wish it had more significant things to do with lock-picking, and that it didn't have some annoying bugs like the things at the bottom of my inventory like books disappearing permanently and my companions sometimes not coming with me into places even though they are fully healed. ![]() The sieges have multiple stages which really add to the game and the battle play has been some of the best of any mod. This mod has been one of the most balanced and enjoyable game-plays I've had, I've enjoyed the hell out of the combat, the sieges, and most things that matter are just there.
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